{"title":"Arkham Horror","description":"","products":[{"product_id":"arkham-horror-in-the-clutches-of-chaos-mythos-pack","title":"Arkham Horror The Card Game In The Clutches of Chaos Mythos Pack","description":"\u003cp\u003eAfter your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.\u003c\/p\u003e\n\u003cp\u003eIn In the Clutches of Chaos, doom does not accrue at the usual rate. Instead, breaches are made at various locations, marked by resource tokens. When enough breaches have been made a single location, an incursion occurs. An incursion adds doom to its location and causes the breaches to spread, opening rifts in reality at connecting locations. Your goal is to prevent incursions by removing the breaches that cause them, but this can only be done by activating the action abilities on each location. If you do not maintain control over the breaches, you may soon find yourself overwhelmed with Arkham falling into madness. You cannot allow that to happen! In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. This is not a standalone product. It requires a copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33202138021947,"sku":"FFGAHC34","price":13.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc34_box.png?v=1586182631"},{"product_id":"arkham-horror-where-the-gods-dwell-mythos-pack","title":"Arkham Horror The Card Game Where The Gods Dwell Mythos Pack","description":"\u003cp\u003eCome face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After your seemingly endless journey across the Dreamlands, you have made your way to the land of Leng, an icy wasteland where you believe the peak of unknown Kadath resides. All the while, a presence taunts you, gnawing at your insides— a wordless voice you cannot hear, but feel within the confines of your mind. A presence that is waiting for you.\u003c\/p\u003e\n\u003cp\u003eWhere the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand? This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33202276663355,"sku":"FFGAHC43","price":13.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc43_box.png?v=1586183104"},{"product_id":"arkham-horror-point-of-no-return-mythos-pack","title":"Arkham Horror The Card Game Point Of No Return Mythos Pack","description":"\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003eAfter forcing your way through the veil that divides the world of the waking from that of sleep, you must navigate the cavernous Underworld, encountering ghouls and gugs, in the hopes of finding your way to the world above and reuniting with the rest of your team.\u003c\/p\u003e\n\u003cp\u003ePoint of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33202403672123,"sku":"FFGAHC42","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/download_7.jpg?v=1586183585"},{"product_id":"arkham-horror-union-and-disillusion-mythos-pack","title":"Arkham Horror The Card Game Union and Disillusion Mythos Pack","description":"\u003cp\u003eAfter your brush with the Silver Twilight Lodge in For the Greater Good, you journey to the banks of the Miskatonic River in search of the four souls who went missing from one of the Lodge’s events. Between two of the bridges that span the river, there stands the Unvisited Isle. The foggy shores are barren and unwelcoming, and as you row closer, you try to remain silent, as if to keep the river itself from noticing. Not a soul greets you as you draw closer to the island, save for the judging gaze of ghostly birds that observe you from the trees. In the distance, a pillar of spectral energy is rising into the clouds, a vortex of otherworldly mist spiraling about it.\u003c\/p\u003e\n\u003cp\u003eAs you explore the island, you will find braziers scattered at various locations, that you can either light or douse with the new Circle action ability. Lighting these braziers may help push back the heavy mist, allowing you to further explore the island, but it may also be the key step in completing the ritual that has already begun. How far can you push Arkham to the brink of chaos without surrendering the city to the dark forces battling for control of it? Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. This is not a standalone product. It requires a copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33202530025531,"sku":"FFGAHC33","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/arkham-horror-lcg-union-and-disillusion-mythos-pack.500.jpg?v=1586183951"},{"product_id":"arkham-horror-the-search-for-kadath-mythos-pack","title":"Arkham Horror The Card Game The Search for Kadath Mythos Pack","description":"\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003eAfter taking your first steps into the Dreamlands, your mind teems with anxiety over the quest ahead, dangers you left in the waking world, and the fate of dreamers who have come before you. Are they also somewhere in these expansive lands? Perhaps if you find the lost castle and return with proof of the Dreamlands, you can save everyone: yourself, your friends, and the other dreamers as well. So, despite the advice of the Dreamlands’ inhabitants, you and your companions seek unknown Kadath, where the gods dwell.\u003c\/p\u003e\n\u003cp\u003eThe Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign. As your team of investigators becomes separated between the dream and the waking worlds, you will need to work together across realms to earn victory and return home. To help you achieve this, you will find new player cards that create new synergies between investigators, letting you offer aid during your turns or even the Mythos Phase. Discover the meaning behind your dreams and discover the proof you seek! This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33202921570363,"sku":"FFGAHC39","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc39_box_1.png?v=1586185962"},{"product_id":"arkham-horror-before-the-black-throne-mythos-pack","title":"Arkham Horror The Card Game Before the Black Throne Mythos Pack","description":"\u003cp\u003eAfter your battle to close the rips in reality in In the Clutches of Chaos, you have left your city and your world behind, traveling an impossible distance, and yet you are still many leagues from the nighted throne where your ultimate foe stirs. As you are chased by your fate across the cosmos, you may be forced to bring “empty space” into play, losing the top card of your deck as you place it facedown to embody the seemingly infinite space that divides you from the rest of humanity.\u003c\/p\u003e\n\u003cp\u003eThis is not a location, it cannot be entered or investigated, and the only way to reclaim your lost card is to fill the empty space with a Cosmos location. These impossible places, drawn from the new Cosmos deck, do not have set places they must connect to. Rather, each Cosmos card has a connecting instruction you must obey in order to place it. Torn from all you know, it may be easy to surrender to the existential dread, but even if all you can do is delay the inevitable, the battle is not over yet! Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. This is not a standalone product. It requires a copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33203073974331,"sku":"FFGAHC35","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc35_box.png?v=1586186842"},{"product_id":"arkham-horror-a-thousand-shapes-of-horror-mythos-pack","title":"Arkham Horror The Card Game A Thousand Shapes of Horror Mythos Pack","description":"\u003cp\u003eDelve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key.\u003c\/p\u003e\n\u003cp\u003eA Thousand Shapes of Horror is Scenario 2–B of “The Web of Dreams” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecraft’s classic short story “The Unnamable,” this adventure takes you to the most haunted corners of Arkham, where the veil between realm is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33203158745147,"sku":"FFGAHC40","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc40_box.png?v=1586187341"},{"product_id":"arkham-horror-dark-side-of-the-moon-mythos-pack","title":"Arkham Horror The Card Game Dark Side of the Moon Mythos Pack","description":"\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003eEmbark on a dangerous rescue mission in Dark Side of the Moon, the third Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After the man who may hold the key to escaping the Dreamlands is taken by dangerous Corsairs, you follow to a dead world where danger is waiting around around every corner.\u003c\/p\u003e\n\u003cp\u003eDark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33203212025915,"sku":"FFGAHC41","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc41_box.png?v=1586187568"},{"product_id":"arkham-horror-the-card-game-return-to-the-path-to-carcosa","title":"Arkham Horror the Card Game: Return to the Path to Carcosa","description":"\u003cspan style=\"display: inline !important; float: none; background-color: #ffffff; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003eYou thought that the final curtain had closed on your dealings with \u003c\/span\u003e\u003cem style=\"box-sizing: border-box; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: italic; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003eThe King in Yellow\u003c\/em\u003e\u003cspan style=\"display: inline !important; float: none; background-color: #ffffff; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003e. When the cursed play first came to Arkham, it was followed by a string of disappearances, delusions, suicides, and madness. Throughout \u003c\/span\u003e\u003cem style=\"box-sizing: border-box; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: italic; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003eThe Path to Carcosa\u003c\/em\u003e\u003cspan style=\"display: inline !important; float: none; background-color: #ffffff; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003e cycle, which marked the second full-length campaign for \u003c\/span\u003e\u003cem style=\"box-sizing: border-box; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: italic; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003eArkham Horror: The Card Game\u003c\/em\u003e\u003cspan style=\"display: inline !important; float: none; background-color: #ffffff; color: #000000; font-family: proxima-nova,Arial,sans-serif; font-size: 15px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;\"\u003e, your search for answers took you across the sea to the shining lights of Paris and beyond to Dim Carcosa and before the throne of Hastur himself in eight unique scenarios that tested your conviction, made you doubt your senses, and pushed you to the edge of insanity. But now, madness returns to Arkham for an encore performance…\u003c\/span\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33308604629051,"sku":"FFGAHC36","price":26.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/Website_fdd774a8-bfff-4784-92ed-1dad03881e67.jpg?v=1586788350"},{"product_id":"arkham-horror-card-game-weaver-of-the-cosmos-mythos-pack","title":"Arkham Horror The Card Game Weaver Of The Cosmos Mythos Pack","description":"\u003cmeta http-equiv=\"content-type\" content=\"text\/html; charset=utf-8\"\u003e\u003cmeta http-equiv=\"content-type\" content=\"text\/html; charset=utf-8\"\u003e\n\u003cp\u003eDefend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eWeaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.\u003c\/p\u003e\n\u003cp\u003eThis is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33715147604027,"sku":"FFGAHC44","price":8.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/IMG_5871_79404dca-956d-4579-8fa9-118f1e15b1a5.jpg?v=1589553024"},{"product_id":"the-investigators-of-arkham-horror-tales-of-adventure-and-madness","title":"The Investigators of Arkham Horror - Tales of Adventure and Madness","description":"\u003cp\u003e\"We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight. We shall see these things, and other things which no breathing creature has yet seen. We shall overleap time, space, and dimensions, and without bodily motion peer to the bottom of creation.\" – H.P. Lovecraft, From Beyond.\u003c\/p\u003e\n\u003cp\u003eAn essential tome for all the most daring fans of Arkham Horror, Eldritch Horror, Elder Sign, Mansions of Madness, and the other Arkham Horror Files games, The Investigators of Arkham Horror contains fifty-two short stories with full-color illustrations by more than forty of the industry's most talented artists.\u003c\/p\u003e\n\u003cp\u003eDiscover the hidden secrets of the investigators who risk everything to save humanity from certain doom! With its lavish art and haunting stories, this gorgeous, 264-page, hardcover art and setting book delves deep into the lives of the investigators from the acclaimed Arkham Horror Files games. These men and women explore those parts of our reality that lie outside of what our senses and science can perceive, often confronting beings of such unfathomable power that simply beholding them can shatter the mind. With The Investigators of Arkham Horror, the tales of these heroic men and women gain new focus as they explore 1920s Arkham, the far-flung corners of the Earth, and the strange worlds of the Cthulhu Mythos.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33911728537659,"sku":"FFGNAH09","price":25.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/32858399._UY1000_SS1000.jpg?v=1591285073"},{"product_id":"arkham-horror-return-to-dunwich-legacy-expansion","title":"Arkham Horror The Card Game Return To Dunwich Legacy Expansion","description":"\u003cmeta content=\"text\/html; charset=utf-8\" http-equiv=\"content-type\"\u003e\n\u003cp\u003eYou thought the cases were closed, relegated to a past that was best left forgotten. Beginning with a search for two missing Miskatonic University professors, your inquiries in The Dunwich Legacy launched you on a campaign that led from the decrepit streets of Dunwich to the infamous Clover Club and realms beyond. But questions from these strange investigations still linger, compelling you to board the train to Dunwich once more.\u003c\/p\u003e\n\u003cp\u003eReturn to the Dunwich Legacy invites you to re-open your old cases and experience the first full-length campaign for Arkham Horror: The Card Game with fresh eyes as you encounter new challenges and new surprises. Across this expansion’s 81 new scenario cards and 23 new player cards, you’ll explore new locations, face more ghastly treacheries, and enhance your investigator’s abilities as you face even more unspeakable terrors. Finally, Return to the Dunwich Legacy also features a premium box and thirty-two divider cards to conveniently store your complete campaign in one place.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":33942076260411,"sku":"FFGAHC28","price":26.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/IMG_6031_7eef0594-2877-4894-9d0d-8afb14061335.jpg?v=1591888961"},{"product_id":"arkham-horror-lcg-the-blob-that-ate-everything","title":"Arkham Horror The Card Game The Blob that Ate Everything","description":"\u003cspan\u003eJust beyond the edge of the town of Blackwater, something unnatural has gone out of control. After a strange meteor made impact, the town was placed under lockdown by a shadowy government agency—no one was allowed to leave, and only a few select investigators were allowed to enter. That is, until the thing \u003c\/span\u003e\u003cem\u003ehatched\u003c\/em\u003e\u003cspan\u003e. Time is running out for the investigators as all hell breaks loose in Blackwater. Even as the anomaly continues to grow and devour everything in its path, the quarantine is still strictly enforced. The only way you’re getting out alive is if you can find a way to kill it… if such a thing is even possible.\u003c\/span\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":35036969730207,"sku":"FFGAHC45","price":10.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/ahc45_box.png?v=1594138031"},{"product_id":"arkham-horror-return-to-the-forgotten-age-expansion","title":"Arkham Horror The Card Game Return To The Forgotten Age Expansion","description":"\u003cmeta http-equiv=\"content-type\" content=\"text\/html; charset=utf-8\"\u003e\n\u003cp\u003eThe flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again…\u003c\/p\u003e\n\u003cp\u003eWith the Return to the Forgotten Age upgrade expansion for Arkham Horror: The Card Game, you’ll find new scenario cards and encounter sets that you can insert into every scenario of The Forgotten Age, mixing up your investigations with new dangers and new objectives. New player cards, representing upgraded versions of cards from The Forgotten Age give you new tools and options for upgrading your decks. And with a full assortment of card dividers, you’ll be able to easily sort and store your entire campaign. Will you venture once more into the jungle?\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":35462523781279,"sku":"FFGAHC46","price":26.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0282\/0970\/9115\/products\/IMG_20200710_151607_4f76a01d-34d2-4f87-a75d-36d9e132a3ac.jpg?v=1596466277"},{"product_id":"arkham-horror-nathaniel-cho-investigator-starter-deck-pre-order","title":"Arkham Horror The Card Game Nathaniel Cho Investigator Starter Deck","description":"\u003cmeta content=\"text\/html; charset=utf-8\" http-equiv=\"content-type\"\u003e\n\u003cp\u003eAcross the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. 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Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. 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