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- In Wilmot’s Warehouse, your team will work cooperatively to organize the warehouse, using memory, imagination, and silly stories you make up.
- DRAW product tiles off the stack, DISCUSS what they look like, and PLACE them somewhere youʼll remember.
- After you place each tile, you flip it over and canʼt look at it again until the end of the game.
- Your team has to create stories to remember where youʼve placed the tiles—and as you decide where to place new ones, you keep the stories going!
- At the end of the game, in a 5-minute rush, your team will have to match all 35 face down tiles with customer cards. Consult your performance review to see how well you did!
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