By popular demand, three new expansion modules for Bitoku, the successful game from designer Germán P. Millánand, illustrated by Edu Valls, which multiply the possibilities of the base game.
More information about the Resutoran
Diners, welcome! In this humble restaurant, the most delicious delicacies are cooked, and the spirits gather to tell their stories while drinking sake and playing dice. We have prepared a tasting menu with which you will be able to enjoy the best flavours of the ancestral forest.
Just as if it were a restaurant menu, Bitoku Resutoran offers us three modules that players can consume as they wish: in parts, adding one or two to the base game, as if it were a delicious appetizer, or they can use them all, enjoying a feast.
On one hand, we find the module called Conversations, which includes 6 new yōkai cards and 5 new iwakura rock tiles, which expand the components available to players in each game. In the case of the new cards, a previously unheard-of concept also appears: yōkai alliances, which combine two types of yōkai on the same card at the same time and perform hybrid actions that did not exist before.
The second menu that Bitoku Resutoran brings us is called Kodamas, and it adds 15 new lake treasure tiles (they can also be enjoyed in solo mode!). These tiles are divided into three groups: golden lakes, whitelakes, and black lakes. The new treasure tiles are combined with those from the base game to create all kinds of effects, since in addition to earning points at the end of the game they also grant points in the ascension phase or when they reach a certain position with their kodamas. Not only are these new components, but they add a small strategic twist in managing the race to be first on the lakes.
The third and last Resutoran module is the most spectacular: the festival. Let the fireworks begin! This expansion includes a deck of 65 cards and a small board to place them on. Throughout the game, players will obtain festival cards, which contain very powerful actions that can be executed when indicated by the text, as long as certain requirements are met. Inside the deck there are brawl cards (marked in red) that cause direct interaction between the players. It’s up to you whether or not to use them in a game… You decide if you want to embrace the chaos or prefer a more relaxed session!