🚚 Free shipping on orders over £40 4 stores across the UK Eisner Award Finalist Retailer
Menu
Shop
New & Preorders
  • Sale
Manga
Warhammer
  • Black Library
Board Games
Visit Us
Manga, Graphic Novels & Books
Games
Roleplaying Games
TCGs
Miniature Games
Hobby Supplies
Merchandise
Sale
New Releases
Pre-Orders
Genre
Age Range
Publisher
Warhammer 40,000
Age of Sigmar
The Horus Heresy
The Old World
Middle-Earth Strategy Battle Game
Other Games
Warhammer Colour
Category/Genre
Mechanics
Manga
Manhua and Webcomics
Light Novels
Graphic Novels
Novels
Other Books
New Release & Pre-Orders
Category/Genre
Mechanics
Collections
TCGs & CCGs
Accessories
Miniature Games
Warhammer
Accessories
Painting
Modelling
Paint Ranges
Merch
Statues
Pokemon
Model Kits
Sale
New Releases
Pre-Orders
Warhammer 40,000
Space Marines
Armies of the Imperium
Armies of Chaos
Xenos Armies
Age of Sigmar
Order
Death
Chaos
Destruction
The Horus Heresy
Loyalist Space Marine Legions
Traitor Space Marine Legions
Forces of the Cult Mechanicum
Forces of the Emperor
Armies of the Warmaster
Legions Imperialis
The Old World - All
Armies of the Old World
Warhammer Colour
Paints
Sold out

Carcosa

Save 17%
Sale price £28.99 Regular price £34.99
  • 📦 Free shipping on orders over £40
  • 🚚 Dispatched within 24–48 hours (Mon–Fri)

Description

Summon the city of the Tattered King, one tile at a time! Use your cultists to control leylines, conduct rituals and influence the districts of Carcosa itself. If they displease you, you can sacrifice them to the dark waters of Lake Hali for the pleasure of the King.

Each player leads a Lovecraftian Cult. They take turns, their Prophet selects a tile representing a part of Carcosa and adds it to a ethereal landscape of ritual sites, leylines, towers and domes. Players can then deploy Cultists to control a leyline, conduct a ritual or influence the districts they have summoned. But Carcosa is no normal city! Tiles must be stabilised with power drawn from leylines or they may be reshaped by other cults! New cultists may be recruited by performing the Forbidden Play at theatres you reveal! Watch as your cultists are driven mad by the power they desire! Imbue ritual stones, then expend them on game-changing spells! Sacrifice your Cultists to the horrific Avatars of the King! The game ends when a Cult completes the Summoning of the King Himself or when enough of Carcosa has been summoned that it becomes a permanent feature of our Earth. Only one Cult can succeed in these insane tasks - but in Lovecraft’s mythos, can one truly call that winning?