ROLL FOR INITIATIVE! Geo Margilus is adjusting pretty well to his new life as lord of a castle in a fantasy world-or so he thinks until negotiations with the dwarves go awry, landing him in hot water. To make matters worse, someone's spreading rumors of him being secretly in league with the daemons! And is that yet another damsel in distress for him to rescue?! The adventure never stops in the second volume of this classic tabletop-RPG-inspired tale!