🚚 Free shipping on orders over £40 4 stores across the UK Eisner Award Finalist Retailer
Menu
Shop
New & Preorders
  • Sale
Manga
Warhammer
  • Black Library
Board Games
Visit Us
Manga, Graphic Novels & Books
Games
Roleplaying Games
TCGs
Miniature Games
Hobby Supplies
Merchandise
Sale
New Releases
Pre-Orders
Genre
Age Range
Publisher
Warhammer 40,000
Age of Sigmar
The Horus Heresy
The Old World
Middle-Earth Strategy Battle Game
Other Games
Warhammer Colour
Category/Genre
Mechanics
Manga
Manhua and Webcomics
Light Novels
Graphic Novels
Novels
Other Books
New Release & Pre-Orders
Category/Genre
Mechanics
Collections
TCGs & CCGs
Accessories
Miniature Games
Warhammer
Accessories
Painting
Modelling
Paint Ranges
Merch
Statues
Pokemon
Model Kits
Sale
New Releases
Pre-Orders
Warhammer 40,000
Space Marines
Armies of the Imperium
Armies of Chaos
Xenos Armies
Age of Sigmar
Order
Death
Chaos
Destruction
The Horus Heresy
Loyalist Space Marine Legions
Traitor Space Marine Legions
Forces of the Cult Mechanicum
Forces of the Emperor
Armies of the Warmaster
Legions Imperialis
The Old World - All
Armies of the Old World
Warhammer Colour
Paints
Sold out

NMBR 9

Save 11%
Sale price Β£24.99 Regular price Β£27.99
  • πŸ“¦ Free shipping on orders over Β£40
  • 🚚 Dispatched within 24–48 hours (Mon–Fri)

Description

Numbers aren't worth anything in NMBR 9 unless they're off the ground floor and looking down from above.

The game includes twenty cards numbered 0-9 twice and eighty tiles numbered 0-9; each number tile is composed of squares in some arrangement. After shuffling the deck of cards, draw and reveal the first card. Each player takes a number tile matching the card and places it on the table. With each new card drawn after that, each player takes the appropriate number tile, then adds it to the tiles that they already have in play, with each player building their own arrangement of tiles.

The new tile must touch at least one other tile on the same level along one side of a square. A tile can also be placed on top of two or more other tiles as long as no part of the new tile overhangs the tiles below it; new tiles placed on this same level must touch at least one other tile, while also covering parts of at least two tiles and not overhanging.

Once all the cards have been drawn and the tiles placed, players take turns calculating their score. A tile on the bottom level β€” the 0th level, if you will β€” scores 0 points; a tile on the 1st level above this is worth as many points as the number on the tile; a tile on the 2nd level is worth twice the number on the tile; etc. Whoever scores the most points wins!