A collection of ten additional Action Flicks to further enhance your Outgunned game. Each Action Flick is a supplement that will give you all you need to play in a specific setting or genre.
- Star Knights: Grip your star sword and learn to wield the Power.
 - Old Ones: Put a stop to the ritual before it’s too late, or get ready to face the return of the Old Ones.
 - Wild West: Saddle up your horse and set off on a dangerous journey through the wild west.
 - Dark Light: Pick a side in the eternal battle between Angels and Demons.
 - Mighty Swords: Bring your axe down against the forces of evil that plague a fantasy land.
 - District 77: Grab your coffee and donut, climb into your car, and get to fight- ing crime for another day.
 - Dino Storm: Prepare yourself for an invasion of huge, hungry dinosaurs.
 - Furious Wasteland: The World is nearing its end, but you still have a reason to keep fighting.
 - Army of Evil: The dead just won’t stay dead, I guess you’ll have to drag them back to their grave.
 - Quack Tales: Get into action playing the role of a duck or another car- toon animal.
 
In each Action Flick you will find:
- An introduction to the specific sub-genre and its core themes
 - Some prompts for your missions
 - New Roles and Tropes
 - New Enemies and Enemy Feats
 - New dedicated mechanics
 - A dedicated Hero Sheet
 - A Hero ready for action
 
At the end of this book, you will also find Insert Coin, an extra module that allows you to climb into a videogame by mixing together several Flicks.