🚚 Free shipping on orders over £40 4 stores across the UK Eisner Award Finalist Retailer
Menu
Shop
New & Preorders
  • Sale
Manga
Warhammer
  • Black Library
Board Games
Visit Us
Manga, Graphic Novels & Books
Board Games
Roleplaying Games
TCGs & CCGs
Miniature Games
Hobby Supplies
Merch
Sale
New Releases
Pre-Orders
New Release & Pre-Order
Genre
Age Range
Publisher
Warhammer 40,000
Age of Sigmar
The Horus Heresy
The Old World
Middle-Earth Strategy Battle Game
Other Games
Warhammer Colour
Category/Genre
Mechanics
Manga
Manhua and Webcomics
Light Novels
Danmei and Baihe
Graphic Novels
Novels
Other Books
New Release & Pre-Orders
Category/Genre
Mechanics
Collections
Accessories
Warhammer
Accessories
Painting
Modelling
Paint Ranges
Statues
Pokemon
Model Kits
Space Marines
Armies of the Imperium
Armies of Chaos
Xenos Armies
Order
Death
Chaos
Destruction
Loyalist Space Marine Legions
Traitor Space Marine Legions
Forces of the Cult Mechanicum
Forces of the Emperor
Armies of the Warmaster
Legions Imperialis
Armies of the Old World
Warhammer Colour
Paints
Sold out

Siege of Valeria: Campaign Expansion

Save 12%
Sale price £14.99 Regular price £16.99
  • 📦 Free shipping on orders over £40
  • 🚚 Dispatched within 24–48 hours (Mon–Fri)

Description

The campaign expansion to Siege of Valeria introduces rules for a multi-game series that will test your skill at defeating the troops and siege engines arrayed against you. A powerful Boss and Elite Troops will join each battle under an enemy Commander while penalties and bonuses follow you from one game to the next. A Duke is there to assist you, but it is your own skills that will lead the campaign to glory. . .or to failure.

 • Bosses - One Boss card is added to the Siege Engines deck and attacks you twice each round when it comes out. You need to defeat it twice before you remove it from the battle.

 • Elite Troops - Four Elite Troop cards are added to the Troop deck and each one requires two specific die values to defeat.

 • Commanders & Dukes - A Valeria Duke and a Monster-kin Commander are drawn at the start to give each side special benefits.

 • Lose the Battle, Win the War - A campaign is three games, each worth more VP than the one before. You might lose one siege and still win the war. . .if you're skillful.