🚚 Free shipping on orders over £40 4 stores across the UK Eisner Award Finalist Retailer
Menu
Shop
New & Preorders
  • Sale
Manga
Warhammer
  • Black Library
  • All Warhammer
Board Games
Visit Us
Manga, Graphic Novels & Books
Board Games
Roleplaying Games
TCGs & CCGs
Miniature Games
Hobby Supplies
Merch
Sale
New Releases
Pre-Orders
New Release & Pre-Order
Genre
Age Range
Publisher
Warhammer 40,000
Age of Sigmar
The Horus Heresy
The Old World
Middle-Earth Strategy Battle Game
Other Games
Warhammer Colour
Category/Genre
Mechanics
Manga
Manhua and Webcomics
Light Novels
Danmei and Baihe
Graphic Novels
Novels
Other Books
New Release & Pre-Orders
Category/Genre
Mechanics
Collections
Accessories
Warhammer
Accessories
Painting
Modelling
Paint Ranges
Statues
Pokemon
Model Kits
Space Marines
Armies of the Imperium
Armies of Chaos
Xenos Armies
Order
Death
Chaos
Destruction
Loyalist Space Marine Legions
Traitor Space Marine Legions
Forces of the Cult Mechanicum
Forces of the Emperor
Armies of the Warmaster
Legions Imperialis
Armies of the Old World
Warhammer Colour
Paints
Sold out

The Almanac of Sanguine Paths RPG

Save 18%
Sale price £16.49 Regular price £20.00
  • 📦 Free shipping on orders over £40
  • 🚚 Dispatched within 24–48 hours (Mon–Fri)

Description

The Almanac of Sanguine Paths – A Journalling RPG

Listen to the wolf within and delve deep into the Almanac of Sanguine Paths. Reveal its mysteries, communicate with others of your kind, and discover what sacrifices you’ll make in pursuit of your ambitions in this journaling and epistolary game for 1–2 players.

The Almanac of Sanguine Paths is a GM-less letter-writing and journaling game for 1-2 players. Choose your genre, build your world, and discover the joys of corresponding as a werewolf via a secret society with unknown motives. This game can be used alone or in conjunction with Dead Letter Society (Honorable Mention, 2023 Indie Groundbreaker Awards).

What is The Almanac of Sanguine Paths?

The Almanac of Sanguine Paths is a journaling game where your letters drive the action. Choose your genre, build your world, and discover the joys of corresponding via a secret society with unknown motives.

Be (more than) a monster

Your Almanac may be an old book filled with information about the phase of the moon and the tides, a newsletter that keeps escaping your junk mail filter, or an indie gaming zine thrust into your hands one day. No matter its format, the origin of this benign text is unknown to you for now. Once in your hands, however, you begin to notice oddities: Pages glisten in moonlight; a sound mimics your favourite bird call; pictures move when you’re not looking. You can’t discard the Almanac for long; it always comes back to you.

You are sure there’s more to uncover—either about the book or the person(s) who sent it to you—but you’ll need help. The first hidden message you discover tells you how to contact other werewolves with an Almanac: securely, secretly, and—if you choose—anonymously. Together, you can find out what it means to walk the Sanguine Paths.

Features

  • A werewolf journaling game that adapts to your preferred play style and genre.
  • A letter writing game without the waiting. You’ve always got something to do.
  • Tarot-driven and intention-based journaling. Decide what you’d like to do, then draw and answer a journaling prompt to develop the idea.
  • Immersive world and character building.
  • Game variants for both solo and two-player games.
  • Six pre-built worlds: Modern Day, Rome: Republic to Empire, The Tea Time Detective Club, Gothic, Lovecraftian London, and The Generation Ships.
    • Twelve pre-built characters (two per pre-built world).
    • Twelve ‘letters of introduction’ to inspire your games, one per pre-built character.
  • 204 (A5) pages, illustrated throughout with wolf- and tarot-inspired handmade artwork, with thorough examples of each section of the game.

What is unique about The Almanac of Sanguine Paths?

The Almanac of Sanguine Paths uses intention-based journaling prompts to adapt the game to the genre and tone players want to explore. As a result, the game has excellent replay value. It is entirely compatible with Dead Letter Society, which uses the same mechanics but focuses on vampires rather than werewolves.

If you like this game, you might want to check out Dead Letter Society by the same author.

Wishlist