The world of Charles Stross’ book series, The Laundry Files, returns to the game table with this new edition of The Laundry Roleplaying Game.
Welcome, new recruits, to the Laundry, Her Majesty’s Occult Services. Once you’ve signed [⏹⏹⏹⏹⏹] of the [⏹⏹⏹⏹⏹] you will be sent on the first training course before you are certified capable of field operations. Report to our new training facility in Milton Keynes for IAOC certification.
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Introduction to Applied Occult Computing (IAOC), an exciting scenario where operatives from Capital Laundry Services are sent to a secret training facility in the heart of Milton Keynes (established after the SCORPION STARE incident) to learn the basics of Applied Occult Computing. What could possibly go wrong? This scenario teaches you and your friends how to play — no prep required!
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Milton Keynes Visitor’s Guide, a guide to the unseen Milton Keynes, where strange things happen with unsettling regularity, driving a certain combination of roundabouts can unleash unspeakable horrors, and weird building regulations hide untapped arcane energies. Complete with dangerous locations, key informants, and a host of additional short adventures.
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Pre-generated characters, each with their own goals and abilities.
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A guide to Milton Keynes’ hotspots of strange activity that have been flagged by the Laundry for future investigation.
The C7D6 System
This second edition of The Laundry Roleplaying Game employs the acclaimed C7d6 system, renowned for its versatility, speed, and flexibility.
To perform an action, roll a number of six-sided dice equal to your Attribute score plus any Training you have in the relevant field. So if you have Mind 3 and two levels of Training in the Occult Skill, you have a dice pool of 5d6. Roll the dice, and if any of them exceed the difficulty of the Task, congratulations — you’ve succeeded!
The difficulty may vary, but fear not! You have a plethora of Talents at your disposal, each designed to bolster your chances of success and turn the tide in your favour.