The world of Charles Stross’ book series, The Laundry Files, returns to the game table with this new edition of The Laundry Roleplaying Game.
The Laundry Roleplaying Game - Operative’s Handbook provides players with all of the essentials to send their Laundry agents into the most deadly corners of the city and dangerous realities way above their pay grade. Facing mind-melting terror, high-tech espionage, occult mathematics, and plenty of paperwork, a Laundry agent’s work is never done - even death is no excuse for not clocking in.
Once you’ve signed [⏹⏹⏹⏹⏹] and filled in the necessary paperwork, you will be authorised to:
- Prevent unscheduled reality excursions from other universes.
- Experience thrilling training courses to ensure you complete your missions on time and on budget
- Use restricted equipment, such as the Hand of Glory, the Basilisk Gun, and the essential Necronomiphone.
- Venture to exciting locations like Amsterdam, Saint Martin, Dunwich, and Milton Keynes.
- Investigate irresponsible applications of advanced mathematics that threaten the existence of our reality
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And (if you’ve correctly filled in your R-70 Variance in Working Hours form), you’ll actually get paid to save the world!
The C7D6 System
This second edition of The Laundry Roleplaying Game employs the acclaimed C7d6 system, renowned for its versatility, speed, and flexibility.
To perform an action, roll a number of six-sided dice equal to your Attribute score plus any Training you have in the relevant field. So if you have Mind 3 and two levels of Training in the Occult Skill, you have a dice pool of 5d6. Roll the dice, and if any of them exceed the difficulty of the Task, congratulations — you’ve succeeded!
The difficulty may vary, but fear not! You have a plethora of Talents at your disposal, each designed to bolster your chances of success and turn the tide in your favour.