🚚 Free shipping on orders over £40 4 stores across the UK Eisner Award Finalist Retailer
Menu
Shop
New & Preorders
  • Sale
Manga
Warhammer
  • Black Library
Board Games
Visit Us
Manga, Graphic Novels & Books
Board Games
Roleplaying Games
TCGs & CCGs
Miniature Games
Hobby Supplies
Merch
Sale
New Releases
Pre-Orders
New Release & Pre-Order
Genre
Age Range
Publisher
Warhammer 40,000
Age of Sigmar
The Horus Heresy
The Old World
Middle-Earth Strategy Battle Game
Other Games
Warhammer Colour
Category/Genre
Mechanics
Manga
Manhua and Webcomics
Light Novels
Danmei and Baihe
Graphic Novels
Novels
Other Books
New Release & Pre-Orders
Category/Genre
Mechanics
Collections
Accessories
Warhammer
Accessories
Painting
Modelling
Paint Ranges
Statues
Pokemon
Model Kits
Space Marines
Armies of the Imperium
Armies of Chaos
Xenos Armies
Order
Death
Chaos
Destruction
Loyalist Space Marine Legions
Traitor Space Marine Legions
Forces of the Cult Mechanicum
Forces of the Emperor
Armies of the Warmaster
Legions Imperialis
Armies of the Old World
Warhammer Colour
Paints
Sold out

The Walking Dead: Something to Fear Card Game

Save 25%
Sale price £14.99 Regular price £19.99
  • 📦 Free shipping on orders over £40
  • 🚚 Dispatched within 24–48 hours (Mon–Fri)

Description

The Walking Dead: Something to Fear is a simultaneous card selection game with variable powers for 2-6 players and uneasy partnerships. Players must outwit their frenemies in order to acquire the best sets of cards to win the game, but if players aren't careful, the group will be overwhelmed and everyone will lose. In The Walking Dead: Something to Fear, players attempt to survive nine waves of walkers and brutal villains while collecting supplies and weapons in the post-apocalyptic world of Skybound’s acclaimed series, The Walking Dead.

Each round, players secretly play 1 card from their hand facedown. All cards are simultaneously revealed to determine round turn order, and ability resolution(s). Players use iconic characters to secure sets of cards in an attempt to survive the harsh conditions the groups face. At the end of each round, 1 card will escape the group and deal an amount of damage to all players at the end of the game.

Players must manage 20 collective group health, and if all players survive, the player with the highest set collection score wins! If the group takes 20 or more damage at the end of the game, all players lose.

Do you have what it takes to survive?

  • 2–6 Players
  • 20–40 Min
  • Age: 12+