In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.
Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin.
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost.
You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
Expansion contents:
- 1 Dagon monster miniature
- 3 ships miniatures
- 1 game board
- 1 large monster card
- 6 harbour tokens
- 50 exploration cards
- 30 event cards
Expansion compatibility:
- It works with standard game and basic solo mode.
- It doesn’t fully work with Wild Hunt, since a big part of it consists of new Exploration Cards. Players may decide just to add the map with the new locations and Ship travel.
- It can be combined with all Modes from the Monster Trail.
- It can be combined with the Legendary Hunt.
- You can use Mages, Lost Mount, as well as Adventure Pack while adding Skellige Expansion.